This can be tempered by using the new Lightning Blade, a one-time attack that depletes around two-thirds of a character’s health. Knowing you’re potentially always one counter or heavy hit away from losing a bout lends Samurai Shodown a rare, anxiety-baiting quality. Rounds often begin with you wanting to launch flurries of combos, but as your health is chopped off, both you and your opponent break away and enter a samurai stare-down state where no-one wants to attack. This one-hit, high-damage setup ensures this reboot, like the original, plays like no other fighting game currently on the market. The faithfulness to the original fighter – released back in 1993 – means the game initially takes some getting used to, as some characters can demolish your health meter in two or three well-timed hits. ![]() ![]() ![]() "Samurai Shodown is sharpening the blades it has, not forging a whole new set"
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